System shock 1 remakes10/3/2023 Shortly after this showcase announcement, ‘scope creep’ reportedly set in, as ideas for the project ran wild. ‘This is a full-fledged reboot of a classic game into something new.’ ‘We felt that the amount of passion and resources that we are putting into this game elevated it beyond the expectations that someone would have for a remaster,’ Nightdive Studios CEO, Stephen Kick said of the game in 2016. Read: Humble launches video game bundle for Turkey and Syria earthquake aid By late 2021, they had also found a publisher called Prime Matter.While the project initially started as a remaster, Nightdive’s vision later evolved, to the point where it became closer to an ambitious reboot. While more release dates were announced and missed, development seemed to be on track after 2020, with no reports of development restarting again. They also announced a 2020 release date at this time. Later that year at GDC, Kick explained that development had restarted with a new team due to feature creep, and the cope of the game blowing out of proportion. Development seemed to continue, but in February 2018, the Nightdive CEO announced the game was put on hold. The goal was met less than a month later, and it went on to raise a total of $1.35 million by the end, with the additional funding set to be used for macOS and Linux versions.Īfter the Kickstarter, the game had a December 2017 release date, but this was pushed back during that year when Nightdive announced they would be developing the game un Unreal Engine 4 instead of Unity, essentially restarting development, which also saw Avellone leave the project. Nightdive later began a Kickstarter campaign in June 2016 to secure more funding for the game, with a total goal of $900,000. Veteran writer and designer, Chris Avellone, was only confirmed to be involved at this point. The remake of System Shock was first announced in November 2015, with development taking place in the Unity engine for a PC and Xbox One release.
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